The pro resource hub for Cinema 4D artists — tutorials, scene files, scripts, and jobs, all in one place.
Curated by working C4D artists since 2015. Every tutorial version-stamped. Every scene file production-ready. Every Monday, 60+ new studio gigs.
This week's scene files — searchable, version-stamped, free to download.
Production-ready .c4d projects from the C4D Portal library. Every file ships with the render engine, version, and a 14-minute walkthrough. Browse the full archive or grab the free Redshift + Octane material pack (1,200+ PBR textures) included with any free account.
Ceramic Studio Pack — 6 PBR materials & light setup
Download .c4d →
Corridor 07 — Sci-Fi Volumetric Environment
Download .c4d →
Concrete Daylight — Brutalist Arch-Vis Setup
Download .c4d →
Isometric Town — Motion-Graphics Starter Kit
Download .c4d →Tutorials built for R2024 / S26 artists — 14 minutes, on average, no filler.
Every lesson ships with a C4D version stamp, the render engine it was recorded on, and a project file you can pull apart. No hour-long beginner grind — these are written by working artists for working artists.
Redshift Light Mixer — non-destructive relighting in 14 minutes
Re-light a finished shot without re-rendering. Covers the RS Light Mixer AOV stack, grading passes, and exporting back into Premiere.
Octane procedural materials — build a 4K concrete shader from scratch
No textures required. Walks through the OSL node graph, tri-planar projection, and a clean export to the C4D Portal material pack.
MoGraph rigid-body dynamics — concrete shatter for title sequences
A production-tested shatter setup. Covers cache strategy, sub-steps, and matching a Redshift look-dev pass to footage.
Python for C4D — write a project-naming script in 11 minutes
A studio-grade naming + version script. Drop it in your preferences folder and never rename a .c4d file by hand again.
60+ studio jobs refreshed every Monday — direct from Buck, Giant Ant, Psyop, B-Reel and beyond.
Live postings, salary bands where studios allow, and a direct pipeline curated by working C4D artists. New board drops every Monday 09:00 CET.
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Senior Motion Designer — Buck / Los Angeles (Hybrid)
Lead C4D-driven broadcast and brand films end-to-end. Redshift pipeline, R2024 latest, tight collaboration with VFX supervisors across 6-week sprints.
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Cinema 4D Generalist — Giant Ant / Vancouver
Commericial and explainer work, Octane lookdev, character rigging. Portfolio review in 48 hours; on-site preferred, remote considered for senior candidates.
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Freelance C4D Artist — Psyop / NYC (Loop)
60–90 day loops on flagship brand work. Must own shots end-to-end — modelling, lighting, animation, render. Loop slot, no exclusivity, existing freelancers welcome.
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Mid-Level 3D Motion Designer — B-Reel / Stockholm
In-house creative studio, 4-day week, Redshift pipeline integrated with Houdini. Portfolio must show finished commercials, not personal work only.
Trust strip — the numbers working C4D artists actually care about.
I built C4D Portal after ten years on training rigs for studios that paid well but never shared what they actually shipped. The community deserved a single, version-stamped hub where every tutorial, scene file and preset came from a working artist — not a content farm. A decade later, that hub is 47,000 readers strong, and we still run it the same way: shipped work first, discourse second.